Press release

New Lords of the Fallen II Developer Video Reveals the Deadly Evolution of Umbral

Latest ‘Lifting the Veil’ Episode from CI Games Showcases New Gameplay Footage and Details on the Creepier and Freakier Umbral, the Realm of the Dead

Independent developer, CI Games, today released a brand-new episode of its ongoing developer roundtable series Lifting the Veil, revealing new details about the reimagined Umbral realm that’s helping define the world of its upcoming soulslike sequel, Lords of the Fallen II.
 
Chief Creative Officer, Ryan Hill, is joined by Game Director, James Lowe, Lead Systems Designer, Daniel Regan, and Producer, Alex Harkin, to discuss how the team is evolving the original game's dual-realm mechanic into “Umbral 2.0”, largely inspired by player feedback from the first game. As the realms of the living and dead begin to bleed into one, Umbral promises to be a much more aggressive and oppressive force this time around, playing a much larger role in shaping the player’s journey.
 
This ninth episode of “Lifting the Veil” spans 37 minutes and covers numerous insights and a wealth of new Umbral alpha gameplay footage, all highlighting what makes Lords of the Fallen II bolder, braver, and  bloodier ahead of its 2026 global release on PlayStation®5, Xbox Series X|S, and PC.
 
“If Umbral was once the realm of the dead, it has since become the realm of the undead; its former scab-like crust has been ripped away, revealing the raw flesh beneath — an open wound that seethes with newfound hunger,” said Chief Creative Officer Ryan Hill.
 
Watch the gameplay teaser here: https://youtu.be/3uD6yzrBl2U

Watch the latest episode of Lifting the Veil on YouTube: https://youtu.be/NyumCoCAX8E
 
The Lords of the Fallen universe contains two unique, yet increasingly merged realities that players can traverse with the assistance of the Umbral Lamp: The classically dark fantasy realm of Axiom with its centuries of titanic clashes and civilizations, and the invasive horror of the Umbral realm, a visually grotesque and visceral mirror world where the laws of physics and death are far more mysterious. Players are able to traverse the Umbral realm to help overcome obstacles and discover new areas, but at the cost of increasingly deadly and unexpected threats that force players to adapt or perish.
 
Fans of the series can expect a significant evolution of how they will interact with the Umbral realm in Lords of the Fallen II, including:

  • A Reimagined Otherworld: Radically different environments, key storytelling moments, and a new tendency to bleed into the mortal realm means that Umbral has never felt more alive and oppressive. A wider variety of biomes gives Umbral a more unique and mysterious character, providing players with more incentive to explore.
  • Dread Redefined: Rather than a linear timer that increases the threat level of Umbral, the world is more influenced by player activity, creating a more organic, hostile sense of danger.
  • Enemies Reshaped: Discover terrifying new entities lurking within Umbral’s shadows, capable of morphing into even deadlier forms, alongside a vastly expanded array of foes awaiting would-be Lampbearers.

 
Currently in active development and available to Wishlist, Lords of the Fallen II is the next entry in the beloved soulslike action-RPG series set in a human realm besieged by eons of malevolent gods, visceral magic, and unflinching defenders. 1,000 years after the fall of the demon god, Adyr, a lone kingdom stands against the forces of the dead realm known as Umbral and its eldritch master.
As the Lampbearer, players can rend enemies limb from limb with a brand new dismemberment feature and silence them forever with all-new executions in a fast and fluid combat system. An even greater wealth of enemy types and truly jaw-dropping boss battles will test even the strongest in solo play or best-in-class shared progression co-op.

For more game information visit the official Lords of the Fallen website. Fans can also follow on YouTube, Instagram, X, Facebook, Reddit, or join the official Discord.

To learn more about CI Games, visit the official company website.
 

ABOUT CI GAMES
CI Games is an international developer, publisher and distributor of interactive entertainment products with sales in more than 50 countries worldwide. Headquartered in Warsaw, Poland, CI Games was established in 2002 and has been listed on the Warsaw Stock Exchange since 2007. CI Games’ global operations distinguish it as one of the most dynamic development companies in the industry, with development and distribution offices in Poland, United States, Germany & Canada. CI Games portfolio includes the best-selling Sniper: Ghost Warrior franchise with over 5 million copies sold worldwide. The company is currently working on a number of high-profile, multiplatform games including the World War II first-person shooter Enemy Front and the action RPG Lords of the Fallen. For more information on CI Games please visit: www.cigames.com
 
About PLAION
PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, fifteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.
 
Founded nearly three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company's commitment to varied gaming experiences.
 
PLAION is an Embracer Group company.