As part of Ubisoft’s ongoing commitment to grow its globally recognized brands, Ubisoft is happy to announce that Julian Gerighty has been appointed as the new Executive Producer for the billion-dollar brand Tom Clancy’s The Division®. As Executive Producer, Julian Gerighty will oversee all The Division games and products, including Tom Clancy’s The Division 3, led by Massive Entertainment who is actively building a team for the game.
This announcement represents Ubisoft’s dedication to the longevity of the brand. In his new role, Julian will drive the many interdependent production elements of The Division brand in a unified direction. This includes development oversight, operations, and creative vision together with the development teams around the world who are currently developing the mobile game Tom Clancy’s The Division Resurgence, Tom Clancy’s The Division Heartland, and Tom Clancy’s The Division 2.
“Julian's dedication and understanding of the brand together with his extensive background in game development makes him a perfect match for the job of ushering in a new era of Tom Clancy’s The Division,” says Thomas Andrén, Managing Director at Massive Entertainment - a Ubisoft Studio.
“His ability to cultivate collaborative relationships will play a key role in Tom Clancy’s The Division’s future, with its nearly 40 million players across all titles.”
Julian remains fully committed to making Star Wars Outlaws a success both for the development team and fans. He will remain on the project through launch to ensure the game meets the intended creative vision and provides a great experience for players.
Julian’s extensive experience in the game industry - from the beginning of his career at the Ubisoft head office in Paris to working on blockbuster Ubisoft brands such as Tom Clancy’s Splinter Cell™, Tom Clancy’s Ghost Recon®, The Crew®, and Tom Clancy’s The Division - will play an invaluable part in his work as Executive Producer.
“There are only a few games that I can genuinely say blew me away the first time I saw them, and Tom Clancy’s The Division is one of them. I was immediately hooked, like so many others who are part of our devoted player community,” shared Julian Gerighty, Executive Producer of Tom Clancy’s The Division. “It’s a privilege and an honor to be able to continue to build incredible and unforgettable experiences in this amazing world with the most talented teams around the world, and I can't wait for what’s next.”
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About Massive Entertainment - a Ubisoft Studio
Founded in 1997 and part of the Ubisoft family since 2008, Massive Entertainment – a Ubisoft Studio is a world leading game studio based in Malmö, Sweden. Massive Entertainment brought the record-breaking new IP Tom Clancy’s The Division® to players around the world in 2016. The game quickly became the fastest selling game in Ubisoft history. The game also played a key part in the creation of the in-house engine Snowdrop, which today is used at Ubisoft studios all around the world.
With the release of Tom Clancy's The Division® 2 in 2019, the studio once again proved its expertise and innovation, allowing Tom Clancy’s The Division franchise to become a billion-dollar brand, reaching over 40 million players worldwide.
Massive Entertainment is currently leading the development of Avatar™: Frontiers of Pandora set in the world of James Cameron’s prominent Avatar™ film franchise and collaborating with Disney and Lucasfilm Games on Star Wars™ Outlaws.
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.
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